# Game Design I draw from thought experiments and theories to engineer original mechanics and design solutions. Together they create unique, meaningful experiences and enhance players' curiosity and wonder. That's what players often look for in games: a new experience that only toy metaphysics and virtual worlds can provide. While the game format contextualizes immediacy that provides relevancy to abstract philosophical ideas #### [[IntentionallyBlank/GAME DESIGN/Toy Worlds Atlas|Toy Worlds Atlas]] *Download on [Itch](https://toy-worlds.itch.io/toyworldsatlas)* A philosophical colouring book ![[DESIGNS/ToyWorldsAtlas/Gameplay/Menu_GIF.gif]] *** #### [[IntentionallyBlank/ENVIRONMENTS/Levels/Borders\|Borders]] *Play on [Itch](https://loikarin.itch.io/borders)* Lynchean hub'n'spoke adventure ![[ATTACHMENTS/MAPS/Borders/In-Game/Borders_frontScreenshot.png]] *** #### Space? *Play on [Itch](https://toy-worlds.itch.io/space-question-mark)* Toy around with space and other a priori entities ![[DESIGNS/Space_GIF.gif]] #### Universal Acid *Can universal acid dissolve universal cement?* Dennett's reception of the evolutionary theory transformed into a toy ![[DESIGNS/UniversalAcid/UniAcid_Gameplay.gif]] *** #### [[IntentionallyBlank/GAME DESIGN/Hypercamouflage Submarine on a Toxic Tropical Vacation at Fortunate Isles\|Hypercamouflage Submarine]] Selected for exhibition at [Boston Cyberarts Gallery](https://www.bostoncyberarts.org/), September 2025 ![[DESIGNS/HypercamouflageSubmarine/HyperCamougflage.gif]] *** #### [[IntentionallyBlank/GAME DESIGN/Thoughtcrimes\|Thoughtcrimes]] *Play on [Itch](https://loikarin.itch.io/thoughtcrimes)* Immersive pitch slides for a schizopolitical school demo ![[DESIGNS/Thoughcrimes/Peeking_Gif.gif]] *** #### **[[IntentionallyBlank/GAME DESIGN/Quantum Immortality\|Quantum Immortality]]** *Play on [Itch](https://loikarin.itch.io/quantum-immortality)* Based on Max Tegmark's 1998 thought experiment ([link](https://space.mit.edu/home/tegmark/crazy.html)) ![[ATTACHMENTS/QuantumImmortality_gameplay.mov]] **** #### [[IntentionallyBlank/GAME DESIGN/No Escape\|No Escape]] *Life is the exploration of one's own limits* ![[DESIGNS/NoEscape/Gif.gif]] *** **Toy philosophy**, as technical term, is a model-building methodology applied to conceptual engineering and creativity. First, philosophical toys demonstrate or explain philosophical and scientific problems — similar to “toy problems” in AI engineering. Second, toy philosophy provides tools for constructing thought experiments, speculative metaphysics, alternative epistemologies, etc. Third, as a model building methodology, it creates a space where philosophy can explore and reflect through interactive media formats. • On model-building in philosophy see Williamson T. • ["Toy philosophy" introduced by Negarestani R. (2018)](https://toyphilosophy.com/2018/02/02/toy-philosophy-universes-part-1/) • [[ATTACHMENTS/PAPERS/ToyPhilosophy. Is it possible to make a philosophical video game.pdf|My essay on toy philosophy & philosophical computer games (2020)]] *** ## Team Projects **Sled Slope** -- a 2D platformer. A penguin slides down a hill, collects stars, and upgrades at lighthouses. - 2D pixel artist, UI designer **Cursed Traveller** -- a 2D action adventure. Descend into the underworld, and meet Scandinavian gods. - Gameplay programmer **Farm Strategy** [(GoogleDoc)](https://docs.google.com/document/d/1Sp4TeucHUwPRnhyRyP-QcY81RdmTf57jbLxbdgSdGg0/edit?usp=sharing) -- a tabletop farming strategy. - Gameplay and economy designer **[[BEHEMOTH team (Conestoga Centre for Virtual Reality Innovation GAME JAM)|Tides: Rise Together]]** [(Itch)](https://behemoth-team.itch.io/) -- a Unity game for the Conestoga Game Jam. - Project managemer and game designer ## Management & Business Development - [[BEHEMOTH team (Conestoga Centre for Virtual Reality Innovation GAME JAM)|Behemoth Team (Conestoga Game Jam)]]. Product management (2024, [Itch](https://behemoth-team.itch.io/)) - [Fine art positioning & marketing](https://bizar.art/author/lada-shapovalova-kff6). (2020 - now) - [Demagog (cultural magazine)](https://demagog.me/search/Никита%20Стуликов). Editorial board (2020 - 2023) - [Student Professional Union at the University of Moscow](https://lomonosov.university/). Philosophy Faculty representative (2020 - 2022) ## Anonsenses - [[(_IB_)|(_IB_) Intentionally Blank]] - [[COMM_W7 - Greenfield review OUTLINE|Greenfield's "Radical technologies"]] (Mobile) ![[IntentionallyBlank/APPENDIX/DS.(_IB_)]]