>[!danger] Dancing Stars (Conceptual Character)
> In a nutshell, **dancing stars** are radical creative ideas. This character's bio draws from the following Nietzsche's quote: "I say unto you: one must still have chaos in oneself to be able to give birth to a dancing star. I say unto you: you still have chaos in yourselves".
>
> Dancing stars are concepts, heuristics or problem solutions beyond one's ability to conceive at the moment. Such phenomena were conceptualized in M. Fisher's *Acid Communism*. In parallel [acid fantasy](https://store.steampowered.com/bundle/41610/Acid_Fantasy_Bundle/), [🥎😻🌴aciδζραφίχ❤️🔥🥜🌈](https://cari.institute/aesthetics/acidgrafix) aesthetics, and [[IBU/RESEARCH/Deconstructions/2024. A Nomad is Always Home|Frenzied Flame]], they are envoys of unimaginable, and anonymous agent of externality (see R. Negarestani)
>
>**Larva**: [[IBU/NARRATIVE/Characters/Time Caterpillars|Time Caterpillars]]
>**Arsenal**: [[Rainbows of Chaos|Rainbows of chaos]] -- a sword (in development), [[GSc_MANUAL/bloodShadows_Dennett_1991p43.jpg|Blood shadows ]]-- dress (in development)
>**Mechanics**: (1) [[IBU/NARRATIVE/Tools/Dancing Stars Slingshot|Slingshot]] dancing stars to destroy [[IBU/GAME DESIGN/GAME DESIGN LIST|toy worlds]] (2) Grab stars from wit's ends (3) Burn dancing stars into existence through the tissue of toy worlds
>**Appearances**: see [[DESIGNS/ToyWorldsAtlas/Docs/Levels/C-Atlas_Doc|Atlas C (Toy Worlds Atlas)]]
>
> ![[IB/dead flame (Dancing Stars Tv34) PNG.png]]
***
## Encounters
Pattern recognition
| Media | Image |
| -------------------- |:---------------------------------------------------------------------------------:|
| Howl's Moving Castle |  |
| Link's Awakening | ![[ATTACHMENTS/REFS/ZeldaAwakening/star.png]] |
***
### Appendix
- [[IBU/APPENDIX/If DALL-E can give birth to a dancing star|Can DALL-E give birth to a dancing star?]]
## Reference
- Fisher M. (2016) "Acid Communism"
- Nietzsche F. (1883) "Thus Spoke Zarathustra"
***
![[IBU/APPENDIX/DancingStars.IBU|DS.borders]]