# TWA - Technical Design Doc ### Architecture: **SceneController** has Atlas_UI.cs, Puzzle_X.cs, and Victory.cs - Atlas UI control the [[DESIGNS/ToyWorldsAtlas/Orangery_Doc|Orangery]] button - Puzzle_X checks the victory condition - Victory activates animation and changes the scene **AtlasObject** has [[DESIGNS/ToyWorldsAtlas/Code/TWA_Json_Doc|Atlas_Json]].cs **AtlasPrefab** has Atlas_InOr.cs ## Two Displays -- For Showcasing ### Refactoring - [ ] Controllers have tags to simplify access. ![[IBU/APPENDIX/atlas.ibu]]