# TWA - Technical Design Doc
### Architecture:
**SceneController** has Atlas_UI.cs, Puzzle_X.cs, and Victory.cs
- Atlas UI control the [[DESIGNS/ToyWorldsAtlas/Orangery_Doc|Orangery]] button
- Puzzle_X checks the victory condition
- Victory activates animation and changes the scene
**AtlasObject** has [[DESIGNS/ToyWorldsAtlas/Code/TWA_Json_Doc|Atlas_Json]].cs
**AtlasPrefab** has Atlas_InOr.cs
## Two Displays -- For Showcasing
### Refactoring
- [ ] Controllers have tags to simplify access.
![[IBU/APPENDIX/atlas.ibu]]