# TWA. Atlas C (Starfish) > [!Info] A Level at [[IntentionallyBlank/GAME DESIGN/Toy Worlds Atlas|Toy Worlds Atlas]] > **Presented at**: Moscow Film School in November 2025 by Lada Shapovalova as part of Colour Theory in Film lecture > ![[DESIGNS/ToyWorldsAtlas/Gameplay/C_Gif.gif]] **Design challenge**: To differ from [[DESIGNS/ToyWorldsAtlas/D-Atlas_Doc|Atlas_D]], colorants should represent formal story elements (myth, intrigue, even momentum). Not emotions or existentials -- these are the theme of the next atlas. ## Juice Effects **The theme:** breaking the fourth wall **1st row** - [-] CONFLICT: Another star hits this star at takes its place. Small first, than enlarges. Is off the scenes, changes colour with the basic star. When hit, the basic star moves where the second star was - [-] ORDEAL: distorted starfish's sprite - [-] LOSS: The centre sets inactive - [-] EXPOSITION: A rain of letters: (1) An array of alphabet - foreground canvas (2) Text object instantiated randomly above the screen with a RigidBody2D (3) The text chooses a random letter from the array (4) Velocity: a bit to the left (5) Destroy on lower bound **2nd row**: Simpler FXs - [-] IRONY: the word turns into smile > three eyes appear > eyes move in a circle - [-] MAC GUFFIN: star's centre eyes and mouth set inactive > an enigmatic sigil appears at their position - [-] SUSPENSE: star's face turns black (no eyes or mouth seen) / Ominous whale sound - [-] ALLURE: a VFX similar to the site of grace from Elden Ring **3rd row:** Volume effects - [-] DREAM: Rainbow effect - [-] INTRIGUE: Cooling, blue filter / Matrix-ish, green filter - [-] A bit of depth of field - [ ] --> Depth of field volume effect (focused <-> unfocused) - [-] MEMORIES: Sepia filter **4th row**: Decor - [-] MYTH: 2D Bubbles / 3D stars flow at the player. - Each rotates - And scales up (~100 > 1000 > disappear) - [-] OBSTACLE: Credits-based star-flowers of different colours appear and rotate over the UI for 2-3 seconds. - [-] OBSERVATION: A sun with a face appears, moves eyes left-right, and disappears / or stays as a sticker next to the rules & follows the cursor w eyes **5th row**: Movement - [-] MOMENTUM: The Momentum button gets force added and bounces of walls (collide just with this button) - ProgressBar & MENU drop off screen, the rest is rotated 20 / -20 degrees by Z - [-] TWIST: The star rotates by x + flip the button's text object upside-down - [-] FORESHADOWING: Canvas objects and the star fall -> black screen -> lerps back -> objects back in place / explode _Camera effects_ Colour effects must be in one row. Focus effects can be in another row - Scene turns B/W (LOSS?) - Blood filter, etc. - Pink bubbles (CHARM) - Brightness <> Darkness - Diffusion _Meta-reference_ - The camera is inside the circle of pre-rendered screenshots. On button, the camera rotates by x. Seems like a sped-up transition.  - Camera rotates by Y, and move back in a moment. As if someone was fixing the camera - The star falls / runs from the screen - A cigarette butt at the corner - Damaged film effect (shader or animation with a transparent panel) - Credits fall and run and unreadable speed - Depth of field volume effect (diffusion) *Star* - star's face enlarges and winks - MOMENTUM: the star torpedoes off the screen, and falls from the top in 2s ## Localization **Presented at**: Moscow Film School in November 2025 by Lada Shapovalova as part of Colour Theory in Film lecture **Application**: To test students' knowledge of classic movie palettes (Moscow Universal University, Fine Arts class). **URL**: [CloudFlare](https://twacrl.pages.dev/), [GitHub](https://loikarinkit.github.io/TWACR_WebGL_Rep/) **Task**: The puzzle needed to be available in web. Because Json technology doesn't work properly with WebGL, the Orangery scene was removed, the starfish's animation was simplified, and the scene restarts on "Next Toy World" button. The build was uploaded to CloudFare Pages and Git. - Another iteration suggested creating a unified scene, where Orangery is another Canvas layer. However that the education goal didn't need a more complex design. ## Progress Bar ⚱️ = Historical 🎭 = Drama 💗 = Romcom 🐉 = Fantasy 🛸 = SciFi 💊 = Thriller 🐄 = Western 💥 = Action | | 1.1 | 1.2 | 1.3 | 1.4 | 2.1 | 2.2 | 2.3 | 2.4 | 3.1 | 3.2 | 3.3 | 4.1 | 4.2 | 4.3 | 5.1 | 5.2 | 5.3 | | ------- | --- | --- | --- | --- | --- | ---- | ---- | ---- | ---- | ---- | ---- | --- | ------ | ---- | ---- | ------ | --- | | **1.1** | N/A | N/A | N/A | N/A | | 🐉💥 | | 💗💥 | 💗🐉 | 🐉💥 | | 💗 | 🐉💥 | | 💗🐉 | | 💥 | | **1.2** | N/A | N/A | N/A | N/A | 🎭 | ⚱️🐉 | 🎭🐄 | | 🐉 | 🎭🐉 | ⚱️🐄 | | ⚱️🎭🐉 | ⚱️🐄 | 🐉🐄 | ⚱️🎭🐄 | | | **1.3** | N/A | N/A | N/A | N/A | 💊 | ⚱️ | 💊🐄 | | | 💊 | ⚱️🐄 | | ⚱️💊 | ⚱️🐄 | 🐄 | ⚱️💊🐄 | | | **1.4** | N/A | N/A | N/A | N/A | 🎭 | 🛸 | 🎭 | 💗 | 💗🛸 | 🎭🛸 | | 💗 | 🎭🛸 | | 💗 | 🎭🛸 | 🛸 | *** ## Answers #### Version II | Historical | Drama | Romcom | | ------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------ | ---------------------------------------------------------------- | | // 1.2 + 2.2 + 3.3 + 4.2 + 5.2<br>// 1.3 + 2.2 + 3.3 + 4.2 + 5.2<br>// 1.2 + 2.2 + 3.3 + 4.3 + 5.2<br>// 1.3 + 2.2 + 3.3 + 4.3 + 5.2 | // 1.2 + 2.1 + 3.2 + 4.2 + 5.2<br>// 1.2 + 2.3 + 3.2 + 4.2 + 5.2<br>// 1.4 + 2.1 + 3.2 + 4.2 + 5.2<br>// 1.4 + 2.3 + 3.2 + 4.2 + 5.2 | // 1.1 + 2.4 + 3.1 + 4.1 + 5.1<br>// 1.4 + 2.4 + 3.1 + 4.1 + 5.1 | | **Fantasy** | **Sci-Fi** | **Thriller** | | // 1.1 + 2.2 + 3.2 + 4.2 + 5.1<br>// 1.1 + 2.2 + 3.1 + 4.2 + 5.1<br>// 1.2 + 2.2 + 3.2 + 4.2 + 5.1<br>// 1.2 + 2.2 + 3.1 + 4.2 + 5.1 | // 1.4 + 2.2 + 3.1 + 4.2 + 5.2<br>// 1.4 + 2.2 + 3.2 + 4.2 + 5.2<br>// 1.4 + 2.2 + 3.1 + 4.2 + 5.3<br>// 1.4 + 2.2 + 3.2 + 4.2 + 5.3 | // 1.3 + 2.1 + 3.2 + 4.2 + 5.2<br>// 1.3 + 2.3 + 3.2 + 4.2 + 5.2 | | **Western** | **Action** | | | // 1.2 + 2.3 + 3.3 + 4.3 + 5.2<br>// 1.2 + 2.3 + 3.3 + 4.3 + 5.1<br>// 1.3 + 2.3 + 3.3 + 4.3 + 5.2<br>// 1.3 + 2.3 + 3.3 + 4.3 + 5.1 | // 1.1 + 2.2 + 3.2 + 4.2 + 5.3<br>// 1.1 + 2.4 + 3.2 + 4.2 + 5.3 | | #### Version I | Picture | Index | Names | | ---------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | ![[DESIGNS/ToyWorldsAtlas/AtlasC_answers.png]] | // Historical:<br> // 1.2 + 2.2 + 3.3 + 4.2 + 5.2<br> <br>// Drama:<br> // 1.2 + 2.1 + 3.2 + 4.2 + 5.2<br> // 1.2 + 2.3 + 3.2 + 4.2 + 5.2<br> // 1.4 + 2.1 + 3.2 + 4.2 + 5.2<br> // 1.4 + 2.3 + 3.2 + 4.2 + 5.2<br> <br>// RomCom:<br> // 1.4 + 2.4 + 3.1 + 4.1 + 5.1<br> <br>// Fantasy:<br> // 1.1 + 2.2 + 3.2 + 4.2 + 5.1<br> // <br> <br>// Sci-Fi:<br> // 1.4 + 2.2 + 2.2 + 4.2 + 5.3<br> // Thriller:<br> // 1.3 + 2.1 + 3.2 + 4.2 + 5.2<br> // 1.3 + 2.3 + 3.2 + 4.2 + 5.2<br> // Western:<br> // 1.2 + 2.3 + 3.3 + 4.3 + 5.2<br> // Action:<br> // 1.1 + 2.4 + 3.2 + 4.2 + 5 | **In Russian**<br><br>Исторический<br>Миф + Долг + Воспоминания + Интеллект + Мысль<br><br>Драма<br>Миф/Утрата + Риск/Тоска + Воспоминания + Созерцание + Надежда<br><br>Ромком<br>Ностальгия + Радость + Мечта + Обаяние + Надежда<br><br>Фэнтэзи<br>Натиск + Долг + Интрига + Интеллект + Надежда<br><br>Научная фантастика<br>Миф + Радость + Мечта + Интеллект + Импульс<br><br>Триллер<br>Утрата + Риск/Тоска + Интрига + Интеллект + Мысль<br><br>Вестерн<br>Миф + Риск + Воспоминания + Интеллект + Мысль<br><br>Боевик<br>Натиск + Риск + Интрига + Интеллект + Импульс | ## Sprite | Draft | Digitalised | | -------------------------------------------------- | ------------------------------- | | ![[DESIGNS/ToyWorldsAtlas/Paper/InUse/AtlasC.png]] | ![[DESIGNS/ToyWorldsAtlas/Gameplay/AtlasC_dig.png]] | ## Idea Backlog - For the EXPOSITION button: - 3D words (Rationale text) drop from top / dark background, and words flow as in Star Wars - Pointers appear at the star, as if it was a map (atlas). Describe colouring segments as territories or plot twists - ==Source==: Chalmers D. (1995) *Absent Qualia, Fading Qualia, Dancing Qualia* -- [link](https://consc.net/papers/qualia.html) - Alternative elements: - Climax, Crisis, Resurrection - Luck, Set-up, Herring, Allegory, Reversal - Deceit, Motivation / Ambition (Propp) - Pursuit, Disaster, Revolt (Polti Georges, 1921) ## Resource - [Palette for blinking eyes](https://www.schemecolor.com/blue-purple-green.phpP) - Cyrillic *font* similar to Bungee-Regula: [Open Sans Bold](https://www.1001fonts.com/open-sans-font.html#license) -- For Localization **Literary** - Crawford C. (2005) On Interactive Storytelling - Propp V. (1946) Historical Roots of the Wonder Tale - Polti G. (1921) - ==Source==: Chalmers D. (1995) *Absent Qualia, Fading Qualia, Dancing Qualia* -- [link](https://consc.net/papers/qualia.html) ![[IntentionallyBlank/APPENDIX/atlas.(_IB_)]]